14 Nov 2020 (Sat)

17:43:06 # Life Rewrote my build system in C++. I used to write build rules in Nodejs, but I figured if my projects are mostly C++ I should probably write them in C++. I wanted to make it a bit more like BUILD files but couldn't really and ended up looking more C++ than I wanted to. Seems like key-value struct initialization isn't available until C++20.


int main() {
  NinjaBuilderConfig config;
  NinjaBuilder n(config);
  n.CompileLinkRunTest("gitlstree_test",
		       {"basename",
			"cached_file",
			"concurrency_limit",
			"directory_container",
			"get_current_dir",
			"git_cat_file",
			"gitlstree",
			"gitlstree_test",
			"scoped_timer",
			"stats_holder",
			"strutil"},
		       {"out/fetch_test_repo.sh.result"});
}

	
Junichi Uekawa